Browse Forums Interior Decorating Lounge Re: Render Dilemma 17Aug 06, 2014 11:24 am For what its worth, and I know its tough, I am using light leather and tapestry beige as my two render colours. I will be having a dark tiled roof and monument gutters and facia. My downpipes are not exposed so not an issue. Its crazy how stressful these decisions are...... Re: Render Dilemma 18Sep 03, 2014 1:41 pm Julesy 71 We actually ended up going with Shale Grey for the roof, guttering and downpipes and it looks fantastic. We're really glad we didn't go Surfmist as it would've been too stark given the size of our roof being quite large. It still looks really light but without being too reflective and prominent. As far as the render goes, we are still not there yet! Our builder said we could decide right at the end, so I haven't locked it in yet. But I've found a gorgeous group of colours that I think we will go with. Our builder had samples done up with the render applied and they look great. The colour combination will either be Vanilla Quake with Rampart for a couple of darker highlight/feature sections or Rampart as the main colour with Doe for the highlights. Vanilla Quake is quite light, but we are quite keen to keep everything fairly light. It is a really nice warm grey colour without any unwanted undertones showing through. Fingers crossed it looks as good on the walls when done! i am thinking these exact colourrs also and would LOVe to see what it looks like could you please send a pic to me ? anna.singleton@steelblue.com.au ?? would very much appreciate it its driving me mad trying to picture Re: Render Dilemma 20Mar 30, 2016 10:01 pm Hiiiiii... I am in your dilemma now Any suggestions?? Love the light grey colours for exterior (but not cement looking) White duck is nice.... I am looking for someone who might have tackled a similar issue as me. I have a few rendered interior walls, the surface condition is hardly flat. I can see all the bumps… 0 8313 Do you have a scope of works? If have texture on wall now, the patch will show through The standard for repair of texture is to patch, re-texture corner to corner,… 5 7293 |